Exegesis

My visual representation of my degree in Music and Sound Design focuses on the infinite, intersectionality’s of technical and artistic disciplines that go into constructing a live music performance. Before studying this degree my knowledge of the constructs of live music performance were limited to my prior employment as a gig photographer for The Music... Continue Reading →

Final Iteration.

Being digitally literate means being critical, analytical and understanding of communication medias. As a live music photographer a consciousness of the different elements that make up a scene is important as photographer's main aim is to preserve a moment in time. This assignment has bought to my attention these elements and through digital reproduction I... Continue Reading →

Concept Development- Iteration No. 4

I have been at a loss with figuring out how to convert the concept of the multiple, complimenting aspects of art disciplines to create a live music performance. Although, after discussing with my tutor and from comments of classmates I have had an ephinany. So, I have decided to use the image of the guitarist... Continue Reading →

Black and White Iteration No. 3

My image reproduction has mostly been interested in the use of colours and how that enhances the live music performance. I want to create a graphic poster that emphasises the colours used in the stage lighting and then create a vintage, musician poster. Conceptually it's interested in the intersectionality of art technicalities such as photography,... Continue Reading →

Iteration No. 2

Going of my inspirations from the previous post from the photographs of Graham Keen and ideas of motion blur I have decided to explore this aspect in my second iteration. As previously stated I think it is a interesting combination of artist performance and stage lighting to create a performative and photographic digital image. I... Continue Reading →

Abstract Photography and Stage Lighting

In the words of Laura Mulvey, cinema is able 'to materialize both fantasy and the fantastic' (2011 pp. 123). If live music is the materialization of digital and analogue sound which is usually listened through the medium of streaming services, CDs and vinyls in infinite time continuum that is the internet then it is to... Continue Reading →

Iteration No. 1

I am making a digital image production that is centralised around my major in Sound Design and Production. The aspect I will be visually representing about my major is stage lighting and the intersectionality of the multiple art forms embedded in constructing a live performance. Especially regarding the intended attention of the audience's gaze and... Continue Reading →

Disability representation in mass media

Mass media tends to favor mainstream society in interests of accumulating capital. Unfortunately, minority groups, like disabled people are disregarded. Fortunately, the internet has mobilized the voices of the oppressed via online forums and crowd funding campaigns. 18.5% of Australian citizens are disabled (Ellis et al. 2015) so neglecting to acknowledge their needs is detrimental... Continue Reading →

Technology’s extension of the human experience.

Video game medias aim to offer a surreal human experience through realistic game graphics and sound effects. Synchronising the audio-visual elements although proves to be extremely difficult due to the autonomous nature of the user whom is playing it. Video game technologies have boundaries for human experience as McLuhan’s (2016) second law states - that... Continue Reading →

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